Back to Psychophysics Programming with Java

The Guide to Psychophysics Programming with JAVA

This guide provides in depth information on Java concepts relevant to psychophysical programming and how they can be put together. Download the entire Guide or individual chapters below. The source code of the examples from all chapters is available in this archive. While introducing those details, a set of convenient tools are developed to be used for psychophysics experiments. If you only want to use those tools, they are placed in psychWithJava package.

Contents

    Chapter 5: Multi-threaded animations (not yet available)
    Chapter 7: Geometrical shapes and Java imaging model
    Chapter 9: Fine tune your strategies to eliminate artifacts
    Chapter 12: Java sound
    Chapter 13: 3D rendering with JOGL and Java3D
    Chapter 14: Networked experiments
    Chapter 15: fMRI experiments
    Chapter B: Essential numerical analysis


Copyright (C) 2005 - 2006 Huseyin Boyaci

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This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. (http://www.gnu.org)